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Texture problem - Can you help? 3D Studio Max 2015

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Description

I made a 40 pixel width by 300 pixel height .PNG file in Photoshop for a basic wood plank. When I add the texture I see it is stretched out. What do I need to do to make my texture fit exact? As you see in my modifier, I have the plank set to 30 in width and 4 in length, shouldn't that be correct?
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1920x1200px 266.61 KB
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DominousReign's avatar
not a hardcore user but I think its UVW map thing. By default its probably using normal mapping coordinates. Apply a UVW map, and its pretty much a box so use a box parameter for mapping